WE GOT MUSIC! So it’s been a while huh. I said I was gonna make a Devlog every month or so but that obviously isn’t happening. Anyways, after a long break from development, we are back! We have lots of amazing music that sounds great too! You wanna hear it? TOO BAD! Wait until the game is released (which I hope happens some day.) We have plenty of art too. As for code, I’ve been slacking because code is always the hard part. But once I get a solid engine working in game maker, production will be running smooth. Also I really did not expect to see 6 members of this community. I know it isn’t much but Thats just crazy to me that excluding me and my partner, four people actually joined. Anyways Thats all for this Devlog!
Next up
Shadow The Hedgehog X pixel art
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Cash Banooca
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Colorful Fox
Happy Late Easter!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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