Game
Undertale: On Gameboy

2 years ago

Undertale: On GAMEBOY (UTOGB)

Monthly Dev Log

February 1st


Heya! Welcome to the first official dev log for my Undertale demake project, Undertale On Gameboy! As you can see in the photo attached to the post above, today we will be discussing my very limited ruins progress so far, and also my plans for the game. Onwards we go!

Ruins progress

Sprites:

I am currently working on a few character sheets for the RUINS (the first area in development, probably obvious enough though).

So far, I've got:

Not much, but it's progress nonetheless!

Plans

I'm gonna rip off that worn-out band aid of yours early:

Obviously I cannot 1:1 recreate the game (take Omega Flowey, for example) so I will be taking some creative liberties here and there

However, I will also be adding some new stuff to spice up the game (it HAS been 8 years now...) and make it a bit more appealing to those who have seen it all already. (e.g. something of my own under Papyrus' sink, being able to go through the ruins city, maybe some side quests or secret bosses as well? I'm also thinking of extending FUN to 200 to keep old events and add new ones).

Also just for releases, I'll release the port one area at a time. For a more basic understanding:

Ruins - V1

Snowdin - V2

Waterfall - V3

Hotland - V4

CORE - V4.5

New Home (Full game) - V5

Question time!

At the end of each poll, I will ask you guys about something you will be able to vote on in the polls, for example todays question is:

Gameboy Studio has some options for the Super Gameboy (a add-on for the SNES that lets you play GB games) that let you add a custom border and different colour pallete to green, and a Gameboy Colour mode that lets you add colour to your games. Will I add these in? It shouldn't really affect development time too dramatically, but it could ruin the aesthetic if you don't have an original GAMEBOY DMG system. Vote in the polls!

  9 votes Voting finished



2 comments

Loading...

Next up

- ANNOUNCEMENT -

I am currently working on an Undertale Gameboy Port

if your interested in it, you can follow the project here:

https://gamejolt.com/games/UtOGb/871899

Muffet sprite WIP

"*despite all my rage..."

Frisk

The base sprite that'll (probably) be used for Muffet

Muffet - Day 2 #Joltober25 #Spider

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut