Game
Undertale Orange

1 year ago

Undertale Orange Devlog 12 (COMBAT DEMO RELEASE!)


Hi, everyone! 2busy here. I'll keep this short since the title does a lot of the work. After some small delays, we're at last releasing a -playable demo- of our combat engine to the public! It's not final, but we want to give you a taste of what to expect from the full game.

And yes, we've kept in the RHYTHM ATTACK system. Press Z/Enter multiple times in time with the rhythm for extra damage! Score a 7-hit combo for bonus effects! Defeat the evil Mr Badsphere and co.!

We hope you enjoy playing this as much as we enjoyed making it. Stay tuned for now! -2busy



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We were too excited for the update that we forgot to publish the article here, take it and go, Orangeheads. https://gamejolt.com/p/what-s-going-on-orange-fans-it-s-time-for…

Over the last 14 or so days we've gotten quite busy and will be busier for around a month after this post, so don't expect much progress. That doesn't mean we've done nothing however! I can't share designs but I *am* allowed to share silhouettes!

Big Change of Plans!!!

A single hyphen in the code held up work for 6 hours.

Undertale Orange Devlog 29 + QnA n.2 !

Concept art sketch for the night!

Small new sprite showcase.

Phone call.

Hotel shop background!

What's going on Orange fans? It's time for a long awaited Devlog, we have big news to share, so strap on in and lets head into this swapful update.