
Up to v0.0.4, so I'm going to stop saying what version gets released next. I just added knockback, a damage indicator (player flashes red), and invincibility frames. Pubic version coming soon (hopefully).
Next up
Showcase of my progress on the dash and the remade speedrun.
v0.0.2 was a pretty big flop, the character appeared very jumpy, so I redid almost everything. I'm skipping to v0.0.3, essentially the same idea except I am putting off adding sound/music but adding basic PVE with slimes instead.
Menus are pretty much done. Pretty much the only thing left on the list for this version is getting pvp working. Sorry everything is taking so long! Hope everyone has a great day/night!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Szayel Aporro Granz - Bleach
Regional Bulbasaur. #Pokemon










0 comments