Game
Unicorn Game

4 years ago

Menus are pretty much done. Pretty much the only thing left on the list for this version is getting pvp working. Sorry everything is taking so long! Hope everyone has a great day/night!




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Showcase of my progress on the dash and the remade speedrun.

v0.0.2 was a pretty big flop, the character appeared very jumpy, so I redid almost everything. I'm skipping to v0.0.3, essentially the same idea except I am putting off adding sound/music but adding basic PVE with slimes instead.

Up to v0.0.4, so I'm going to stop saying what version gets released next. I just added knockback, a damage indicator (player flashes red), and invincibility frames. Pubic version coming soon (hopefully).

Up to v0.0.4, so I'm going to stop saying what version gets released next. I just added knockback, a damage indicator (player flashes red), and invincibility frames. Pubic version coming soon (hopefully).

Fan art for Foolish I'm feeling kinda better so I drew this

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.