Hi all I have updated the game, version 0.0.3 is now up . I have added Better Main Menu, new animations for the player character, new UI elements for the HUD. Updated starter tutorial. Added in game controls inside the ingame settings The Icon below is the Settings button located on top right of screen on the map which will be updated later so its not a chicken. Note not all controls will work because i am still in development and some that i have placed on there is not added, also new controls will be added later. Next Release Will be on 2/25/18. Expected additions - Improvements to the player and enemy AI characters with the reactions of the guns bullets hitting the AI and killing him, also adding in hand to hand combat functions for the player to hurt and kill the enemy using his fists. More will be added for AI and Player interactions but those are the key factors. TY for reading and enjoy the game
Next up
Map of Icel
Settings button
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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