Game
Sonic The Hedgehog | Chaos Shards - Engine Update
4 years ago

UPDATE 0.0.3b RELEASE NOTES


ADDED-

A new song will now play after hitting the original section (About half way) Green Hill Zone Act 2 from Sonic Mania by TeeLopez

Overhauled the ending section completely

Added more rings on the main path so that it seems as good as the second path

TWEAKED-

The camera no longer 'hangs' on collision. Should be completely fixed now (Was an option called 'Adaptive Camera' I turned it off)

Tried to do my best to optimize the game. Hopefully there will be higher FPS all round!

REMOVED-

Removed a Spring in Section 3 since it didn't work well



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Showing I'm still working on the game whenever I can!

This small clip is showing my progress on making Quickstep sections, figured it out finally!

(Been having trouble making a complete level from scratch to be honest, been restarting allot )

Redesigned the ending area of Old Green Hill a little HUD close to how it was in older versions New LUT for OGH

Working on more changing camera angles and edited the main big loops camera position

-I will start work on a new Zone very soon, just having trouble thinking of a way to make it and have it play just as good as OGH, not as easy as I thought...

Found the plants / Rocks I'll be using in the next level!

Supposed to be a different region which is why it's different then Green Hill.

After taking a small break I finished up the final area. Still don't know if I'll extend the level or not. But for now this is good.

Thanks, everyone! I know it's Sonic but this is the most followers I ever had for a project!! I'll post more updates on the game soon, just life kind of in the way and all! Hope all you are still having fun with Old Green Hill!

Actually wasn't liking how the Quickstep section was in shadow I'm tempted to make the sky more blue, even though it's supposed to be morning

We are under attack!

I-Buki

Mio-Da!

Ibuki Mioda!