Game
Gluend
9 years ago

Update 0.1.0


First update since the gamejam! Yayifications.

0.1.0 Changelog

  • Changed controls sprite to include letters.

  • Input completely resets when the window has no focus.

  • Added a main path identifier to generation. Essential items will only spawn in main paths.

  • Added screen shake.

  • Changed death UI effect slightly.

  • Fixed minor UI layout issues.

  • Increased cost of airgun’s upgrade to 30-10 from 20-10.

  • Decreased airgun’s stun time multiplicator to 0.06 from 0.08.

  • Gun cooldown now happens through melee.

Please leave any suggestions or ideas!



0 comments

Loading...

Next up

We are under attack!

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698