Game
Gluend
9 years ago

Update 0.1.0


First update since the gamejam! Yayifications.

0.1.0 Changelog

  • Changed controls sprite to include letters.

  • Input completely resets when the window has no focus.

  • Added a main path identifier to generation. Essential items will only spawn in main paths.

  • Added screen shake.

  • Changed death UI effect slightly.

  • Fixed minor UI layout issues.

  • Increased cost of airgun’s upgrade to 30-10 from 20-10.

  • Decreased airgun’s stun time multiplicator to 0.06 from 0.08.

  • Gun cooldown now happens through melee.

Please leave any suggestions or ideas!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D

Got some fun collectibles in our game, Path of Kami!