Update 0.1.0a has finally been released! This is the final update for Old Green Hill Zone, NOT Chaos Shards as a whole! Full patch notes can be read in the Patch Notes section in the main menu!
(Totally didn't forget to write them down this time)
Next up
Redesigned the ending area of Old Green Hill a little HUD close to how it was in older versions New LUT for OGH
Working on more changing camera angles and edited the main big loops camera position
-I will start work on a new Zone very soon, just having trouble thinking of a way to make it and have it play just as good as OGH, not as easy as I thought...
After taking a small break I finished up the final area. Still don't know if I'll extend the level or not. But for now this is good.
Thanks, everyone! I know it's Sonic but this is the most followers I ever had for a project!! I'll post more updates on the game soon, just life kind of in the way and all! Hope all you are still having fun with Old Green Hill!
Actually wasn't liking how the Quickstep section was in shadow I'm tempted to make the sky more blue, even though it's supposed to be morning
Found the plants / Rocks I'll be using in the next level!
Supposed to be a different region which is why it's different then Green Hill.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
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