Optimization:
- Optimization of biome generation.
- Optimized drawing of some plants and blocks.
- Optimization of torch lighting.
Innovations:
- Now the damage done to the hero can be seen:
Now when the mobs inflict damage to the hero, you can see pop-up numbers of crimson color next to the GUI characteristics.
These numbers indicate the damage the hero received from the mob.
- Now the damage to night mobs during the day can be seen.
Changes:
- Pop-up damage will now always be on top of GUI windows.
- Items from the inventory will now be thrown in the direction the hero is turned.
- Now each of the mobs has their own attack time:
The mobs were changed their attack speed, each of the mobs now has a different attack speed.
- Changes in taking damage to night mobs during the day:
Slightly increased damage.
Damage duration increased.
- Reduced the chance of generating a feijoa tree in the steppe.
Corrections:
- Fixed a bug with the wrong coordinate value of respawn hero.
- Fixed a bug when inducing a skill upgrade - the color of the health filter changed.
- Fixed a bug when pointing to crafting - the color of the health filtering changed.
- Fixed a bug with pop-up damage - when it was hard to see at night.
- Fixed a bug when blocks or doors could be installed in a cell with mobs.
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