Game
NewTerra World
5 years ago

Update 0.1.1.1 alpha - "late"


Optimization:

- Optimization of biome generation.

- Optimized drawing of some plants and blocks.

- Optimization of torch lighting.

Innovations:

- Now the damage done to the hero can be seen:

Now when the mobs inflict damage to the hero, you can see pop-up numbers of crimson color next to the GUI characteristics.

These numbers indicate the damage the hero received from the mob.

- Now the damage to night mobs during the day can be seen.

Changes:

- Pop-up damage will now always be on top of GUI windows.

- Items from the inventory will now be thrown in the direction the hero is turned.

- Now each of the mobs has their own attack time:

The mobs were changed their attack speed, each of the mobs now has a different attack speed.

- Changes in taking damage to night mobs during the day:

Slightly increased damage.

Damage duration increased.

- Reduced the chance of generating a feijoa tree in the steppe.

Corrections:

- Fixed a bug with the wrong coordinate value of respawn hero.

- Fixed a bug when inducing a skill upgrade - the color of the health filter changed.

- Fixed a bug when pointing to crafting - the color of the health filtering changed.

- Fixed a bug with pop-up damage - when it was hard to see at night.

- Fixed a bug when blocks or doors could be installed in a cell with mobs.


#news #devblog

#game #alpha #newterra #world

#2d #rpg #survival #sandbox #advent



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