Update 0.1.4 Details:
Altered EnemyHP, It was suggested that Enemies should be ‘tankier’ and they already were supposed to increase HP but it wasn’t enough. They now get tougher earlier! Watch out!
Altered Enemy Speed, Those speedsters have been nerfed! Currently enemies have a speed limit.. There will be variations between the enemies that spawn but there’s a limit this time. — Looking into other ways of handling speed. More detail to come.
Altered Respawn Rate, Enemies will spawn more frequently now.
Altered Max Enemies Per Wave, There should be more enemies per wave (Not too many but still an improvement)
Even Fixed A Bug! ;)… I failed to notice that the Wave counter was right against the wall of the menu whereas other Text like Lives were indented.. Fixed that now.
Thank you everyone that’s been testing the game so far!
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