Game
G.O.E. (Prototype)
3 months ago

Update 0.1.6!
I redid all the player controller logic! Collisions should work even when the framerate is low! I'll work on this project until I reach a gameplay duration of around 10 minutes since I really like the concept PLS READ ARTICLE


Also I'm trying a different lighting system since the colors on the jam version where horrible lol this version has no playable sections yet, it is up to test the player controller on low specs machines exclusively! I'll update it further later on if performance is decent :v



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done lots of stuff on g.o.e., need to make another minidevlog soon, read article for more

VER 0.3 Performance is great!! Can keep up with it! Too depressed to remember everything I did tho trust me I did a lot

Curse of the Wolf is done and up! Crunched myself for this one lol But I love doing this sort of stuff :v hope it does well in the jam, but that doesn't really matter, the thing is: I made a game in 13 days 😎 https://nickfer1991.itch.io/curse-of-the-wolf

learned a bunch of stuff, like better back face culling for the black outlines and a way to have the hairs shown correctly in the gltf file :o need some more animations and then programming in gdevelop! made a little cutscene that I like a lot too XD

Day 5 For NES Jam 2026! Now with hud! This capture is from the intro, where we become a werewolf :o an x number of meats will give 1 life, and players will have 10 minutes to finish! Thinking if I should make it really hard like old nes games lol

0.3 Dialogue update this one isn't up yet! Been lost for a minute with zero inspiration but trying to move forward even if it is in small steps! Added a "dialogue system" to have characters talking :v with little portraits and everything

Day 7! Busy with life today, so no big update... made some adjustments and that's it! Tomorrow I'll model the first boss and I'll post then! Hope you all had a nice weekend!

Day 12! The king's looking pretty epic! Last pic is all the enemies for the castle! All enemies are done but I would like to have something like the medusa's head in castlevania, I don't think I have enough time tho XD

Curse of the Wolf landed 15th in the NES jam 2026! Not many ratings tho but I still feel it reflects the game well lol games above mine are waaay more complex :o mine was more wolf run and kill :v

today's progress, need to make the rest of the texture to look beat up as much as the orange parts :o container looks way too clean