Game
Eternal Warfare
6 years ago

Update 0.1.6


This small update fixes some bugs and gameplay balance problems found in recent play tests.

Changelog:
Balance:

  • rocket launcher damage changed to high explosive; increased base damage; decreased cost

  • high explosive damage factor vs heavier armor decreased

  • splash damage factor decreased

  • few minor changes to unit pricing / hp / damage

  • submerged submarines won’t block enemy path / can pass bellow other ships

Bug fix:

  • in-game unit information showing at wrong place

  • player info showing at map selection screen



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Path of Kami, running around the shrine area

Coming Soon...