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NoWonderWhy (Alpha 0.7)
4 years ago

Update - 0.1
Updates: Breakinng leafs, full walking animation, multiple music previews

#pixelgame #indiegame #fantasy #adventure #pixel #development #music




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Version Alpha 0.7 Updates: UI updt: opitions menu ui, pause menu ui, health ui. pause menu with pause function, new location, new main biom added, added new bugs and glitches👍 #pixelart #indiegame #fantasy #rpg #adventure #pixel

a concept art? video? of interaction. For the game "No Wonder Why". And drawn by @Underody .

#art #pixelgame #indiegame #pixelart #conceptart #characher #game

Version Alpha 0.5 Updates: Menu UI updated, Options menu added, exit has a function now, game world is being worked on, new concept arts, sounds + new music, sitting sprite, transition between scenes #pixelart #indiegame #rpg #fantasy #pixel #adventure

This week's Fan Art Friday celebrates Plants vs. Zombies! Accept the quest in your quest log to get started.

no worries, im not dead. just mainly working on the idea and not code. new location is in progress and honestly, im happy with how ideas are turning out in my head

The Blight has been buried for over 800 years...

What secrets lay intertwined amidst Eireos' ruins...

The journey begins July 21st!!

#pixelart #gamedev #indiegame #indiedev #jrpg

Version 0.3 After this version updates will take longer to develop Updates: Mob wander state, trees, new music, camera, stones, main screen & "heart system" updt (both not constant), updt polygons #fantasy #rpg #pixelgame #indiegame #pixel #adventure

Version Alpha 0.6 Updates: Reworking Fighting system, new biom, more sprites, new music, more references and ideas, learned lighting. (next uptd will be bigger)

Vintage storage devices 💾📼

Version: Alpha 0.2 Updates: Character small change, mob added, a mob and mob AI, "fighing" system, shadows, multiple music traks, tree texture in progress, "heart system" in progress #pixelgame #pixelart #pixe #indiegame #game #fantasy #rpg #adventure