
Version 0.3
After this version updates will take longer to develop
Updates: Mob wander state, trees, new music, camera, stones, main screen & "heart system" updt (both not constant), updt polygons
#fantasy #rpg #pixelgame #indiegame #pixel #adventure
Next up
a concept art? video? of interaction. For the game "No Wonder Why". And drawn by @Underody
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#art #pixelgame #indiegame #pixelart #conceptart #characher #game
Version Alpha 0.7 Updates: UI updt: opitions menu ui, pause menu ui, health ui. pause menu with pause function, new location, new main biom added, added new bugs and glitches👍 #pixelart #indiegame #fantasy #rpg #adventure #pixel
Version Alpha 0.6 Updates: Reworking Fighting system, new biom, more sprites, new music, more references and ideas, learned lighting. (next uptd will be bigger)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Alpha 0.4 No Wonder Why is now done, but I will show you when 0.5 is finished. There are a lot of stuff to fix
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Version Alpha 0.5 Updates: Menu UI updated, Options menu added, exit has a function now, game world is being worked on, new concept arts, sounds + new music, sitting sprite, transition between scenes #pixelart #indiegame #rpg #fantasy #pixel #adventure
Version: Alpha 0.2 Updates: Character small change, mob added, a mob and mob AI, "fighing" system, shadows, multiple music traks, tree texture in progress, "heart system" in progress #pixelgame #pixelart #pixe #indiegame #game #fantasy #rpg #adventure
This week's Fan Art Friday celebrates Doki Doki Literature Club! Accept the quest in your quest log to get started.
Don't forget: You can also get DDLC items in the Shop! https://gamejolt.com/#shop
a possible characher from the game "No Wonder Why", what biom does it belong to? (Don't look at the background, it won't help)













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