Slightly new way of doing this, here goes.
Here’s what changed:
New Skins
Jotaro Kujo from Jojo’s Bizarre Adventure: Stardust Crusaders has been added
Woodman has been added >:]
The Snatcher from A Hat in Time has been added
Fixes
Fixed a bug where Blasters in PvP could crash your opponent’s game
Swap Papyrus’ Idle Animation has seen a slight readjustment
A few chat bugs have (possibly) been fixed
Nerfs and Buffs
Sans’ Blaster Formations where buffed: Cooldown was decreased
Sans’ Bone Lift was nerfed: It can now be seen before entering the bullet box, giving the player a better chance to dodge
Tweaks
The Monster Death Animation has been remade to resemble the original game’s version
The Instructions Screen has been updated to look nicer and provide more information
The GameOver-screen has a longer fade-in animation
Several bullets now despawn when damaging the player
The Flee animation has been updated to look more accurate to Undertale’s
Some items have been renamed, although all of them are still functionally the same
The Battle theme starts playing the encounter animation for the Batter and the Judge
Some encounters (i. e. pvp-encounters) no longer show an exclaimation-mark above the player’s head during the encounter animation
The “item description” window in shops now slides in and out
PvP Requests can now be denied with non-pvp skins
The attack bar can now also move from right to left when selecting FIGHT
Slightly moved position of timer on Save Prompt
The text at the bottom of the main menu has been updated
Changes and Additions
The theme “SHOWMEISTER” has been updated to Perpetrator’s remix of V4
Spep was given a second taunt
The Batter’s, Rick’s and Morty’s overworld sprites have been completely remade
Frisk’s, Chara’s, the annoying dog’s, Rick’s and Morty’s face sprites have been completely remade as well
PvP Requests are now instantly denied while in-battle or when recieving another PvP request
Respawning (after dying in non-pvp battles) works now
Fleeing after defeating an enemy actually rewards you with the respective EXP and Gold now
Fleeing now has a chance to fail
Froggit’s attacks have been remade to resemble its attacks from Undertale more closely
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