Game
PropHunt








3 years ago

Update 0.2.3

Functions converted to C++, Some level changes and Bug Fixes


Conversion to C++

  • Movement code

  • Mouse/Aiming

  • Weapon Collision Check

  • Prop Rotation

  • Left & Right Hand Transform

  • Object Grab System

Additions

  • Added Vegetation inside buildings of Valley Levels

  • Added Ocean Sounds

  • Added Closets for Level Mansion

  • Added Doorbells (experimental)

  • Added Snow Sparkle to Cabin(Snowy)

  • Added icicles to Cabin(Snowy)

Changes

  • Cabin Snow Materials Changed

  • Cabins are now covered in Snow

  • Fence render distance increased

  • Light Render Distance in Valley(Night) increased

  • Fog Scattering from lights in Valley Maps reduced

  • Color temperature changed to warmer tone in Bathrooms of Valley Maps

  • Rain intensity reduced

Fixes

  • Fixed Performance issues in Valley Maps

  • Fixed Performance issues in Cabin(Rainy)

  • Fixed Attenuation of Jump Footstep sounds

  • Fixed Media De-sync between speakers and character props

  • Fixed Bullet Hit Particles & Debris Particles

  • Fixed Level Travel Crash while using Steam online Sub-System



2 comments

Loading...

Next up

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Superliminal PSX VR Edition

finally

Windows + Linux

Infinite Pizza is now on Game Jolt!

In it you must try to survive the infinite pizza by riding and shooting your way through it in hope of reaching its cheese filled center.

https://gamejolt.com/games/InfinitePizza/567814

Take a bite if you dare!

Update 0.2.5

Added a Gameplay Modifier, Map changes and Fixed several Bugs

A huge thank you to everyone who played the Ryn and the Thread of Life demo and supported us with a Wishlist!

We’re already working on improvements based on your feedback! 💪

Try the demo:

https://store.steampowered.com/app/4130370

#indiegames #gamedev #indiedev

Sea Doggo

Lockdown is free for a while

Sale ends on Dec 16th

You can claim it here https://jangomango2001.itch.io/lockdown

It’s finally happening! After so much work, the Ryn: And the Thread of Life demo hits Steam on March 3rd.

#indiegames #gamedev #indiedev

The black void judges you silently