Game
PropHunt








2 years ago

Update 0.2.3

Functions converted to C++, Some level changes and Bug Fixes


Conversion to C++

  • Movement code

  • Mouse/Aiming

  • Weapon Collision Check

  • Prop Rotation

  • Left & Right Hand Transform

  • Object Grab System

Additions

  • Added Vegetation inside buildings of Valley Levels

  • Added Ocean Sounds

  • Added Closets for Level Mansion

  • Added Doorbells (experimental)

  • Added Snow Sparkle to Cabin(Snowy)

  • Added icicles to Cabin(Snowy)

Changes

  • Cabin Snow Materials Changed

  • Cabins are now covered in Snow

  • Fence render distance increased

  • Light Render Distance in Valley(Night) increased

  • Fog Scattering from lights in Valley Maps reduced

  • Color temperature changed to warmer tone in Bathrooms of Valley Maps

  • Rain intensity reduced

Fixes

  • Fixed Performance issues in Valley Maps

  • Fixed Performance issues in Cabin(Rainy)

  • Fixed Attenuation of Jump Footstep sounds

  • Fixed Media De-sync between speakers and character props

  • Fixed Bullet Hit Particles & Debris Particles

  • Fixed Level Travel Crash while using Steam online Sub-System



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Yooo

@BurgosGames ' Neko Ghost Jump made it to Epic's Free games

Update 0.2.7

Small Additions, Changes & Fixes

Porting Lockdown to UE5

A couple of issues but I think I can work them out

Infinite Pizza is now on Game Jolt!

In it you must try to survive the infinite pizza by riding and shooting your way through it in hope of reaching its cheese filled center.

https://gamejolt.com/games/InfinitePizza/567814

Take a bite if you dare!

New lighting sneak peek

The artstyle concept inspiration pictures for the interior world of We Heist Too

Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

[Warning - They Cuss a lot]

Nothing like being called a hacker

Super excited to share that We've teamed up with Headup as a publisher for Vessels of Decay! To celebrate this we invite you all to an open playtest! Wishlist and join the open playtest now! https://store.steampowered.com/app/1425180/Vessels_of_Decay/

Audio Occlusion

never knew this was a thing

this whole time I have been placing plethora of audio volumes like a buffoon