This also includes the previous devlog update. You can choose between the 4 menus: Ground (what the player walks on), Walls (What you can't walk through.) Objects (will hold decorations when I make some) and functional (Actual functional stuff, like Spawns and Crates) You can see the currently selected item in the image below the menu.
Next up
YAAAAAAAAAAAAS!!!! I DIIIIID IT!!!! I GOT THE WORLD EDITOR TO WORK :DDDDDDDD
New textures :D
New page update for new game. Gif on how the level editor functions so far!
Fan art for Foolish I'm feeling kinda better so I drew this
I was bored, so... ManutKat.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟  For @ManutkArt   
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
Regional Bulbasaur. #Pokemon

















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