This also includes the previous devlog update. You can choose between the 4 menus: Ground (what the player walks on), Walls (What you can't walk through.) Objects (will hold decorations when I make some) and functional (Actual functional stuff, like Spawns and Crates) You can see the currently selected item in the image below the menu.
Next up
New textures :D
New page update for new game. Gif on how the level editor functions so far!
YAAAAAAAAAAAAS!!!! I DIIIIID IT!!!! I GOT THE WORLD EDITOR TO WORK :DDDDDDDD
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Have a good Boi
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
not the greatest house, but it's a house! :D
0 comments