Getting back to you with this weeks update, where the definitive color somehow turned up to be red, so here it is,
UPDATE 0.4.3 “RED”
A new cartridge enters the shelf of the shop now: the Saw Frenzy, putting the player in a high octane melee madness for a short period of time. Let the killing spree begin!
3 new achievements to collect, demanding that you really get some alien blood on your hands this time
Your equipped active cartridges are now shown on the HUD with a cool-down counter to inform you when they are ready for the next use
The shop can now be entered after a confirmation with the pick-up button. No more accidental enters
The Desert Boss got some juice. It got stronger and can now use its weapons in longer distances.
Fixed the issue where the sniper rifle did not get the advantages granted by the Marksman Module without first switching weapons
Fixed the issue of getting stuck at edges
Got rid of the issue where you could also get the Engineer Moss achievement for killing an enemy with the Flamethrower
If you have previously pointed out an issue for us, for which you do not see a solution here, don’t worry, we have them backlogged, just couldn’t make it there yet!
Keep tuned for more content with every update!
Cheers,
The SwG Team
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