Game
魚弱~IWASHI~
10 years ago

Update 0.5.0


Finally the boss would act now.
Minimum function list have finished , and this project come to rest step.
Thank you everyone playing this game.

I’ll be back if I have some new ideas or get some great requests push me to make next release. :D

-Update History-

0.5.0 update

  • BOSS AI & attack.

  • skip buttton for intro.

  • fix HP display.

0.4.0 update :

  • Navigation intro before start playing.

  • Other Fish will attack you.

  • Weapon power up by Lv.(Skill System alpha)

  • Weapon Lv 1~5.

  • Player HP damage & recover system.

0.3.0 update :

  • Damage System

  • Killable Monsters

  • Title Scene

  • Audio Control

  • fix endding trigger bug

0.2.0 update :

  • LevelUp System

  • SFX/BGM

  • Light for treasure box.

  • some bug fix.

0.1.0

  • GameJam Version.

Wish List : (Maybe come true someday)

  • Monster AI

  • Playable Endding Scene



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

brung back my old oc plus a new one

...they don`t have names yet tho

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Among us_into Madness

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.