So, I’ve been getting distracted with a new semester, and other side projects etc… but I’ve made some small updates.
Update 0.7 (Beta!)-
- Synced score and rank (Now hacking will be harder since scores are stored over IDnet instead of locally. Also, multiple users can log on the same computer and use individual scores)
-Made it so that players need to be a certain rank in order to customize (Right now, the player can only change their primary color to Red. You need to be a Corporal or have 100 xp to be Red. I’m working on adding the other colors soon).
-Fixed Customization (Before changing colors didn’t work on Webplayer, only Executable and in Unity.)
-Other Bug Fixes
-Remapped several buttons
-Reduced jumping and character speed
-More stuff I probably forgot about
I’ve spent most of the time optimizing scripts. Before everything was a total mess, but I’ve converted many scripts to C# instead of Unity Script and combined others. I’m also working on implementing the new IDNet api which should look more aesthetically pleasing, along with added functionality.
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