Game
Fort Triumph
7 years ago

Update 0.8.0.1 - July 2018


Hail, adventurers!

We have a new build for you to toy with, it’s a major update bringing the public demo up to date with the current main builds.

We are nearing the end of Phase 1 of early access in which we’ll complete a single campaign and all basic systems. Check out the new castle walls environment we’re now working on!

In 0.8.0.1 you can find all sorts of changes- from a new world map through inventory management and roster changes to new animations, we’ve been developing hard and there are plenty of new things to see.

While we plan to make the main builds available for purchase here on Gamejolt, they are currently only available on Steam - you are welcome to visit and join the discussion if you want to see more of Fort Triumph.

Onwards!



2 comments

Loading...

Next up

Castle walls environment almost ready for implementation

Kickstarter coming on April! Your support decides Fort Triumph's final scope and whether we can build the world and the environments we have in mind.

Following your feedback, we're going to buff melee heroes with new abilities in upcoming builds.

World Map Prototype - First Glance

Worldmap second iteration testing (September)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

Why walk when you can jump?