Game
square

6 years ago

Update 0.8.5

The game will now remember the settings you had set before you quit the game! All of the data will be stored conveniently in a file, which can be found in "C:\Users\YourUserName\AppData\Roaming\MMFApplications".




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Update 0.8.6 + a nice little boot up animation + smooth transitions + now you get information about what's happening when the map is generating * fixed so that you don't spawn next to a mine * all mines won't stop working when one is destroyed anymore

Update 0.8.7 Players can now plant their own walls! The opposite player and enemies will not be able to pass through. The player will have to use a bomb to get through. Also there are some minor bug fixes!

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)