Game
square

7 years ago

Update 0.8.6

+ a nice little boot up animation
+ smooth transitions
+ now you get information about what's happening when the map is generating
* fixed so that you don't spawn next to a mine
* all mines won't stop working when one is destroyed anymore




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Update 0.8.7 Players can now plant their own walls! The opposite player and enemies will not be able to pass through. The player will have to use a bomb to get through. Also there are some minor bug fixes!

Update 0.8.5 The game will now remember the settings you had set before you quit the game! All of the data will be stored conveniently in a file, which can be found in "C:\Users\YourUserName\AppData\Roaming\MMFApplications".

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)