Game
Where's My Dog

10 years ago

Update #07 - Camera


This week i’ve been working on the camera system. It uses polygons to set camera bounds in diferent partes of a level, as well set some other transition stuff! Most of the time i’ve spent testing to find a better way to fix the problems i had with the camera before, it still needs tweaks, but it’s basically that what i want for the camera.

Other stuff:
Redrew the player sprite, walk cycle and dash animation.
Added a new sprite animaion for when the player hits a enemy with the dash attack
Added some tile to test the tile layer depth system

I’m very very excited to start to work on juiciness!



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Next up

Update #02 - New Colors Mockups with the new colors i’m adding to the game. Maybe i’ll change the green to blue. i need to make more tests.

Update #06 This week i’ve been working on doors and made some important tilemap optimizations. Camera system is still experimental!

Update on what happened...

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

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Likes appreciated ✌️

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If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.