Adjusted some tiles.
Ammo resets when you restart the game.
Weapons stays in hand when moving to levels.
Ammo no longer falls through jumpable floors.
Health regeneration speed lowered.
Assualt Rifle laser brightened.
Adjusted and tweaked the blood effects.
-Blood no longer stays on the floor, this is temporary.
-Blood has been brightened.
-Blood now appears when a zombie is hit.
Added in 2 new levels.
-1 Underground level.
-1 Base level.
HUD has been updated.
-Includes new art and location of the text.
-Removed the black bar at the top of the screen.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Just a Pico sprite
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Annie of the stars
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