Adjusted some tiles.
Ammo resets when you restart the game.
Weapons stays in hand when moving to levels.
Ammo no longer falls through jumpable floors.
Health regeneration speed lowered.
Assualt Rifle laser brightened.
Adjusted and tweaked the blood effects.
-Blood no longer stays on the floor, this is temporary.
-Blood has been brightened.
-Blood now appears when a zombie is hit.
Added in 2 new levels.
-1 Underground level.
-1 Base level.
HUD has been updated.
-Includes new art and location of the text.
-Removed the black bar at the top of the screen.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Terraria
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay 👾










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