Game
Two Haunted Eyes
5 years ago

update 1.0.3

- changed charging panel graphic

- changed how to enter the Speed Minigame




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Sorry it's been a bit since I've given you an update. Takes a long(and boring) time to port the animatronics to unity.

T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶ ̶2̶̶ ̶/̶ ̶T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶: ̶R̶e̶b̶o̶o̶t̶e̶d̶

VIVUS METALLUM

coming soon

Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.

I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months

1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again

Never Thought I could make Pete look this good

Sorry to change characters I've already shown off. The time the game takes place has been changed to later in the timeline.

I present to you: a really stupid stress test!

also a very barren version of the plaza grounds

less blurry version: https://www.youtube.com/watch?v=inu9SnE1s2Y

Progress on the HD update slowed for a few months but I should be able to head back into full production, sorry for the delay. Thoughts on the new office?