Added Night 5 + Ending
Added Custom Night (Night 6)
Added calls during nights / interactions with Wallace (you)
Harry (voice on the walkie-talkie)
Added Hallucinations (on cameras)
Added Shadow Hallucination (Only Night 5)
Added option to toggle Blizzard and Hallucinations in Custom Night
Bug fix Withered Piper (Prototype-001) not attacking in the vents
Bug fix Dipper not playing metallic sound in the vents
Bug fix Piper not giving bad sanity
Added mute button in nights with calls
Bug fix some buttons
Now every night can have hallucinations (small chance with low sanity)
Updated and improved some translations
Changed UV Flashlight icon, its mini-game won't be implemented. In the lore, they forgot/lost the UV Flashlight... idk.
I think that's all lmao
Next up
Early Access v0.1.6 (WIP)
Early Access v0.1.6 (WIP 2)
Working in DEMO v0.14
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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