Hey everyone, here’s another update (I know I keep updating, I keep finding things I want to tweak.)
Changes:
Magician’s Challenge has been buffed.
Max Jammer uses is now 10.
Hey everyone, here’s another update (I know I keep updating, I keep finding things I want to tweak.)
Changes:
Magician’s Challenge has been buffed.
Max Jammer uses is now 10.
Still fairly work in progress but happy with what I've made so far.
Gamejolt compression sucks though. :(
Not ready to show the game yet but I thought I'd at least leave you all with this in the meantime. (There's no actual private tech test going on at the moment.)
There is a page in the works but I have no idea when it'll be ready.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Update 2.627
New challenges & new effects!
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?
2d lighting experiment
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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