It's been nearly 8 months. There was no updates to this game. This thing was good as dead, but it's back.
The reason this was dead was because I lost motivation to develop this, even in Unity. I went to working on C:R, but then swapped to Renpy. I even wanted to bring this game back by making it in Unreal Engine, because I prefer visual coding, but I just had to make this update in Unity.
Changelog
Additions:
Added Level 2 to The Facility.
Added the Water Tower and a Grid Room to the Main Menu
Changes:
Rearranged the Main Menu, with new colour gradients, a dark green atmosphere, and a stretched surface to cover the camera pan.
Defaulted the Follower BEAN so that it is disabled when the Playground loads.
Fixes:
Before you enter The Facility, the ground surface would be rendered pink, due to the removal of the material. This has been fixed.
When the main menu loaded, the title of the game did not appear, due to the title being placed above the canvas. This has been fixed.
During development of Update 1.0 Water Tower, the pause menu inside would not accept mouse inputs. As a work-around, Pause Menu S was added to simplify the menu, although was bugged. This has been fixed.
In the main playground, the Hammer was shown to have no collision. This has been fixed.
Removals:
Removed most of the "paintings" throughout the Water Tower. These were render textures, which would show what was actually there, without a still image. This was removed to reduce the amount of lag inside.
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