Disabled the Hiding "Stay Still" Mechanic once you reach the exit during Evacuation on Night 3 so the Threat doesn't override the Ending Scenes by activating the Hiding Mechanic if they're too close.
Next up
Progress Bar for the Task at Hand
First Progress Bar (Complete)
Fourth Progress Bar Complete
Third Progress Bar (Complete)
Second Progress Bar (Complete)
Fifth Progress Bar Complete
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿










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