Game
Undertale Yellow - Dual [A vengeance/genocide Starlo fight]
1 year ago

UPDATE 1.3.0

Check article for changes.


1.3.0

  • Changes:

    • Only red attacks cause BLEED now,

    • Red attacks cause 2 more BLEED,

    • Using items now advances phase 1,

    • Now Glass shards from Bottles breaking have a bigger gap between them and fall a bit slower,

    • It only takes 3 turns to pick up the revolver now,

    • Removed 2 weirdly designed attacks,

    • Made a few phase 1 attacks easier,

    • Made a few phase 2 attacks easier,

    • The player deals SLIGHTLY more damage to Starlo. This was done to make skipping the last attack easier.

    • Removed RNG elements from certain attacks, again. Like 2 attacks have any RNG elements whatsoever right now,

    • Added an explanation of new mechanics before the game starts,

    • Improved most Game Over quotes. Added 1 new Game Over screen quote and changed one where Flowey accidentaly called Clover a "he",

    • Added flavor text for having large amounts of BLEED at the start of the player's turn,

  • Bug Fixes:

    • Fixed a bug where spamming through the act menu caused a softlock (I think. This is the second time i think i "fixed" this bug lmao)


Apperently some people experience a bug where the music stops playing when starlo starts attacking. I could not recreate this bug however, so for now i just assume it's something on their end. Apperently the HTML version works fine for people with that issue though.

(This may be the last update)



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Update 0.5.1

Read article for changes, or not

Thank you guys for 100 followers (nice).

For this occasion you can have a more interesting gif, oooo what could it all meaaaannnn ooooooooo

[The Starlo sprite is made by Ari.]

[Outdated]

Demo is out right now!

Includes Ruins and Snowdin.

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(it's already out)

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what are the lore implications of this and how does it affect the global economy