ADDED: New official Gibbing Tree logo and intro.
ADDED: Bandages Skin added to the Skin Picker. Go be Madness Combat 4 Hank! (He wasn't that good though)
TWEAK: Bribed Enemies and Troopers will exit the Foundry at the end of the round via some new ladders.
FIXED: Some errors with Gestalt in the Climb stage.
FIXED: Small changes to how enemies path when first entering a room.
The demo has also been updated To be on the current build of the game. There is no new content, but all the bugfixes, balance changes and improvements over the past several months.
Next up
Hank likes halloween
Делает рекап*
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
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