As I said on my tumblr I am almost done with the game, I’m just working on the ending and a lil balancing issues. I’m also adding more skills, which I don’t think are really needed but theyre nice. I have included some secrets, like there’s a book on a table somewhere. Click it, see what happens.
There’s also a little bit of choice. Starting off the game you see Jaune in the cell. You can free him or leave him. He’ll return later on if you don’t get him now. I may try to get a slightly longer demo out later, maybe show off a lil more of the characters but I may just wait until the game is finished. Not sure yet.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Regular exercise is key for healthy wings.
Try it out!
it happens
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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