This update isn’t going to do much but, here’s a list of what it’s going to do.
Fixed a bug where you couldn’t control the player after clicking a button.
Easier Level Design.
That’s it for now, this is just a simple playability patch.
This update isn’t going to do much but, here’s a list of what it’s going to do.
Fixed a bug where you couldn’t control the player after clicking a button.
Easier Level Design.
That’s it for now, this is just a simple playability patch.
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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