Game
Bumlee
8 years ago

Update #1 (repost)


The first Bumlee update, only one day after release, brought two changes.

First of all, highscores were reset. This was done after I finally managed to get the highscore screen working, and while resetting highscores wasn’t actually necessary, the change I’ve made behind the scenes makes it far easier for me to manage highscores and other locally saved stuff in the future.

Secondly, I’ve adjusted the flower spawn box, making it smaller than previously. Now, rather than being the same as the safe area, it’s a slightly smaller box inside of it, meaning that enemies spawning right next to you when you’re trying to pick up a flower should happen less often. This will likely be the last direct gameplay change to the standard difficulty, and any future changes should happen only for future difficulties and gamemodes.

Also, it’s worth mentioning that a bunch of additional BGMs have been added as game assets! Should be part of the next update.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

art comission.

Another house i made long time ago.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Coming Soon...

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Sonic and Shadow as Pokémons. #Fakemon