Making textures is a bit more difficult then I thought.
I’ve learned a lot more about Unity and honestly it’s not all that difficult, making the texture is easy but not easy, for me anyways. Petscop is mostly just made of regular cubes so applying the textures to the cube is easy, however sometimes making the textures is kinda hard and that’s only because I’m a beginner at this.
However, Petscop honestly does not have too many textures so making all of them shouldn’t take too much time.
I’ve provided a picture below to show you what I’m doing so far and as you can see, it doesn’t look like the pixelated ps1 game it’s supposed to be and that’s because I have to apply something called a PSX Shader to it, idk wtf it is or how to apply it at the moment but I’ll get that shit figured out soon.
Anyways this was just a little update to show that, yes I am still working on the game and that it will not be abandoned.
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