Game
Operation Fungus
9 years ago

Update #1: Version 0.2.2 released


(Don’t ask why it’s called update #1 if this is the first public version…)

Anyway, let me introduce you the first publi version of Operation Fungus, the game I have been working on at least a month. The current version has two playable stages and one that has graphics and ‘Coming soon!’ text.

It’s useless to list new features and bug fixes in the first update, so I just say have fun and follow the game, so you’ll be notified when the first actual update is out!

I try to release a new update about once a week, maybe twice in some weeks, but not more frequently.



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Devlog is coming once I draw the logo and create the game page.

(don't let the video "thumbnail" confuse you, this is a new video!)

Hey cool, video uploading is up (heh) and running again!

I added intro sequence and intro map to the game. The story is going to be a bit more minimal than I originally planned.

The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

It has been over four years since Operation Fungus, so I decided to remix the first mission. The result can be found here:

https://gamejolt.com/games/operation-fungus-remix/471247

Have fun. It's playable on browser, by the way.

Here's some #art. You don't have to thank me.

I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!

#metroidvania #pixelart #gamedev

Who would have guessed, making a puzzle game with metroidvania-like progression for MS-DOS with CGA graphics didn't really work, but if you want to try it, see here: https://github.com/jani-nykanen/the-curse-of-cga (see "Releases"; requires DOSBox)

I still had fun, though.

Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").

Sometimes I start a project but I lose motivation to finish it. This is one of these projects. The source code is available on Github, though, and there you can also play the prototype:

https://github.com/jani-nykanen/unnamed-dungeon-crawler

Night is coming.

Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.

More about it later.