Game
ALWAYS HUNTING - Jacob's Story
9 years ago

UPDATE 13/12/15 - Back in business


Hey guys, as promised I am posting this update to inform you all that I am now going to be returning to working on the Prototype for ALWAYS HUNTING - Jacob’s Story since I have officially completed my first year of Game Design at University and now have the next couple of months to myself. While I was on hiatus from this project I was working on a group assignment and managed to learn a thing or two about organising, so I did some behind-the-scenes work in organising tasks for the Prototype that will hopefully help us work more effectively now that we know what we have and what we need.
Glad to be back to working on this,

Cheers,
Daniel “TheWalshinator” Walsh



0 comments

Loading...

Next up

The Employer version of The Black Tree model is almost finished, just got to rig it properly then will set up a small animation test for it in-engine.

Don’t let it see you…

Concept art for the second form of the Black Tree.

Hello there. It has been quite a long time since we last saw each other, but my desire to make this game a reality - while never fully gone - has been reinvigorated once more.

Here is a little teaser for now, more to come soon :)

Base model for “The Black Tree” is almost completed. Just got to do the rigging then will work on the 2 variations, starting with the “Employer” version with a coat and trousers.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

We are under attack!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!