Heya folks! Sorry to inform you, but the next update is being postponed! I’ve worked pretty much all morning until the afternoon on secondary weapons, which forced me to rewrite some of the main scripts and tamper with the gameObjects of each class. Because of this, the ammo and health pickups will not work until I fix them which is probably going to take longer than expected. Also, with this new weapon switching component, I added some more code to switch the models, so it looks like you’re holding a new gun. With times of not working and short breaks aside, I was doing some art and brainstorming with a good friend of mine on ideas for the game. Right now, I have ideas for the plot of the game and the character’s weapons and personalities. If the plot/backstory of the game is what we have right now, I will for sure have a campaign mode for singleplayer in the future (if I can code it/make it work), and the campaign would start in Venezuela.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
We are under attack!
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^










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