Game
Empire of the Fallen Steel
9 years ago

Update #2 released !


Update #2 is live, player inventory manager and other cool stuff!

  • Fixed “new game” option to reset the game’s state

  • Procedural city generation fully works now

  • Added quick buy button

  • Added weapons shop

  • New weapons for player

  • Added player inventory manager, key “i”

  • Recoil system for guns

  • Map parties are attacking the player under a certain distance



8 comments

Loading...

Next up

Empire of the Fallen Steel Early Access is released ! We are pleased to announce you the release of the steam early access ! It features many updates like a complete new map, a blueprint reward system and other things !

Update #3 available in 0.4.5 version brings graphic improvements and a more enjoyable game atmosphere adding better textures, animations and sounds !

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.