Game
Dark Steps 3
12 years ago

Update #3


Before I start off I’d like to inform you that I will try to post an update at least once every 2 days. Let me know if you think it would be too much and turn into spamming.

So the level designing took significantly longer than I expected, and I had some issues with the lighting. I managed to get it sorted out as well as finish another level today. We’re planning on spicing up the outside level by perhaps adding a vehicle that you can drive towards the house. (Walking takes way too long). I still don’t know if I should add foilage as the game already is quite demanding.

Hit that follow button to keep in touch :)



2 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

So here's the first of the zodiac signs i will make for the next weeks.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.