Ok, I FINALLY figured out an issue some people were having in the apartment levels where they couldn’t click to interact with objects. Unfortunately, it was tied to the crosshair that I added in the first patch, so I’ve had to remove that feature. Instead, I’ve tried to increase the size of objects’ colliders so they are easier to click on. If you were having problems, this ought to do the trick. Sorry that took a couple of days to work out, but thanks for sticking with it!
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Have a good Boi
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Got some fun collectibles in our game, Path of Kami!
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