-Added a melee system for the player. The melee weapon has a reach 2 meters, deals 18 damage to player(no armor)
60 damage to non-players(no armor) and has a moderate amount of pushing force. The default use key for melee is C, but can
be changed like all the other keys in the configurations window before game startup
-Added four(4) new trophies to the game. All the trophies are about score and has one of all types of trophies(bronze,
silver, gold and plat.)
-Added a melee upgrade to the store. The upgrade costs 5000 points and increases the damage done by 20% and
push force by 10%
-Leaderboards can now be seen by players that have not registered with GameJolt, but skipped the login part
-Fixed where players cannot get more health and armor than theire max amount
-Increased health kits effectiveness to 15 from 10
-Increased ammo given from supply boxes to 125 from 100
-Increased the Plasma Cannon’s projectile speed. Increased damage done and ammo used to 5
-Fixed some crash issues with players that did not logged in with GameJolt, making some zombie bots to have a “ghost” form,
rendering them invisible to some players and immune to damage.
-Changed some details in the City map(crosshair color and grass astetic) to give a better feel of where objects are in the
foreground of the map.
-The supply pick-up system has been remade from scratch and now should be working properly
-Fixed another missing collider in the City map
-Improved player camera follow. This will hopefuly fix the slow camera alignment when a player spawns far
from the camera position










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