Game
Get Down To Earth
6 years ago

UPDATE 7 | More paths!!!

So, even though the game still has a linear level structure, there are different ways you can explore a level! Right now these areas have nothing of value, although in a future story update I plan on making them have a purpose!




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UPDATE 4 | Happy Thanksgiving! I haven't had much time to work on the game today due to different festivities. Although I did make a small water system for the bounce-pad level. Now if the player falls into the water they will have to respawn.

UPDATE 5 | Hey! Once again not too much has been done - - after thanksgiving I took a little time off of it to try and learn a bit about the engine itself. I did! At that time though I did make some small style changes, such as the force field material!

UPDATE 6 | This update is mainly graphical, as I've changed how the structure around the Force-fields look, and I've also changed the water slightly. I have also made some new environment models such as barrels, and more nature!

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)