I just released the final major build (1.0.0). It has the true final battle, the true ending and the true credits, but also some bug fixes.
This time I played the whole game through. It took about two hours, and during that time I managed to fix some annoying bugs, like slimes in Mission 1 (they “exploded” to bullets when they died, even though they weren’t supposed to) and enemy spawn in Mission 2 (I thought I had fixed it, but this time it spawned too much those four-legged green things with hats).
To reach the true final boss, the player must destroy all the ghosts (they can be defeated by playing the old stages again).
Anyway, here’s a list of new things:
New features:
Mission 8: “Planet Fungus”
The final boss
The “best” ending
The “true” credits (or shall we say “complete”)
A portal icon that is shown after Mission 7 is completed
“Mission 8” text is purple in mission selection if the player hasn’t defeated all the ghosts yet
Fixes
Slimes in Mission 1
Enemy spawns in Mission 2
Thunder special attack will get more size when you upgrade it, as well as Star Shield
Now the game is finished, I feel somehow… empty. I spend almost 2½ by making this game. This is my longest game project ever, and I have a feeling my next projects might be even longer. Oh my.
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