Next up
Meet The Head of the Imperial Army (description of character in article)
Movement of player
T̷̪͔̻̭͛̏̓͠ẖ̶̭͉̱̏̀̕͠e̷̛͍͔͇̥͖͆̃̌̔̈̄̕ ̴̮̺̙̞͖͚͔̫̓̽Ť̴̡̢̫̮͋̓͆͊͛͋́̉͜͜r̸̢̠̘̳͙͈̖͑̓͐̎̋̑̒̈́u̶̡̞̰̫̭͉̾̍̓̽̌ě̷̳̺̙̲́̇̓̚ ̴̘̲̦̩̙̈a̶͓̹͔̯̍͗͂̌ͅṅ̶̖͉̯͍̱͎͔̯̏̀̏̔͑̌͐̚d̷̼̭̆̉̂̎͜͝ ̵̫̲͔̣̋̍̄̉̊̿͋̋͝Ô̵̭̩̞̼̎ǹ̷̖͉͙̪̏̊͊̾̊͑̆l̷̝̙̃͊̆̊̋̈́͠y̸̧̦͌ ̸̰̤̺̈́̃̿͑̈͒̂̕͝G̶̰͔͈͂̈́̕͜õ̵͌̀̿́͜ͅd̸̫͕̩̩̬̫̆̎̑̽͋̈́̚̚͝
It took a long time, but I was finally able to make the letters appear depending on the text, set speed and priorities.
(P.S. Text and visuals are a WIP)
Aster's armor
Movement of player v2.0 based on changeable max speed(N and M), on run (Shift) and on slowdown (C)
Some intro in GMS2
Yay! Finally! It took me 6 years! And I beat Undyne The Undying! It took only 3 attempts in this game session!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
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