Game
Vadine: Bite-Man
7 years ago

Update August 12


​Update August 12th:​ Finished the German subtitles so I’m done with localization! I added an arrow in the first interlude since you have to go back out of the house (which can be confusing for a minute). I also added a hurt animation for the special unit clone soldier:

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Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.

Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I’m going to work on tuning my Steam Achievements.

Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: I’m still working on the Steam API for Mac and I’m having a lot of trouble with this.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM