Game
Fazbear's Fright: The New Location
8 years ago

Update


Okay, I’m aware that it’s been like 10 years since I last posted about this game, and honestly it’s cause I kinda forgot that it existed. I was going through my computer and found a UE4 file where you can’t move but can look around and has mouse smoothing and all that good stuff as well as an office and an establishment. I’m thinking of finishing that up, the only problem is I’m not entirely sure how to code the animatronics. [EDIT (this was a draft originally):] It is especially difficult considering I’m currently not in Australia (my home) thus I don’t have my PC with me. I have some sort of idea to get the animatronic pathway code, and I know how to add a jumpscare (from this old demo concept from last year: https://www.youtube.com/watch?v=pT34ZG6ouWM), so I might release a demo with just that. I’ll post more when I’m back in Australia. (Also, if gamejolt allows it, I may be able to release console files but I don’t know how that works so yeah)

Alright thanks for reading this update, I appreciate you all

  • Learke



1 comment

Loading...

Next up

art comission.

Path of Kami: The Evolution of the Lore

Have a good Boi

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

it happens

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.