I updated IUS with some of the features and bug fixes the final release will include. There are still a few things that have to be fixed and I’m still making more levels, but this version plays much better and should give you a better idea of what the final game will feel like. The final release should arrive in the coming weeks.
Next up
Runestones: from concept to in-game model🗿
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?
Levels' maps.
Szayel Aporro Granz - Bleach
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
ooh yes..
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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