I updated IUS with some of the features and bug fixes the final release will include. There are still a few things that have to be fixed and I’m still making more levels, but this version plays much better and should give you a better idea of what the final game will feel like. The final release should arrive in the coming weeks.
Next up
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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